Oral history interview with Christy McGirl conducted by Barbara Tabach on February 21, 2018 for the Remembering 1 October Oral History Project. In this interview, Christy McGirl discusses attending the Route 91 Harvest music festival on October 1, 2017 in Las Vegas, Nevada with a few friends and leaving shortly before the mass shooting had occurred. She talks about how she found out about the tragedy and how her friends who were there during the shooting have been affected. McGirl also discusses the reaction of people to the traumatic event on social media and how it was used to offer support.
Oral history interviews with Michael Green conducted by Barbara Tabach on February 26, 2018 and April 04, 2018 for the Southern Nevada Jewish Heritage Project. In the first interview, Green discusses his family background and growing up in Las Vegas, Nevada. He talks about his Jewish ancestry and the significance of religious communities in Las Vegas. In the second interview, Green discusses the growth of the Jewish community in Las Vegas, and the history of the Jewish heritage in Southern Nevada.
On February 25 1979, collector, Carol A. Semendoff interviewed cashier, Marguerite Goldstein, (born on May 1925 in Oberlin, Kansas) in the library at the University of Nevada, Las Vegas. This interview covers early Las Vegas, from 1950 to 1979. Also included during this interview is discussion on local dignitaries, the growth of Las Vegas, gambling as the major industry in Las Vegas, Strip hotels, and housing developments.
Daytime and nighttime views of the Gameworks' signs on the Strip. Information about the sign is available in the Southern Nevada Neon Survey Data Sheet. Site address: 3785 S Las Vegas Blvd Sign details: Game Works is located on the underground level of The Showcase Plaza, which is also home to such establishments as M&M World and the Show case theatres. Two small gateway pylons for the Game Works center, stand on other side of staircases that lead to the underground facility. Just east of there a large wall front design hands approximately nine feet above the ground on the structure of the mall. Sign condition: Structure 5 Surface 4 Lighting 5 Sign form: Pylon; Fascia Sign-specific description: The large wall marquee that reads GAMEWORKS in all capitals, utilizes deep, yellow, steel, channel letters painted black on the exteriors. The slightly arched sign is on the West wall of the building, facing West from the East side of the strip. The interior of the text contains double rows of yellow neon. The cabinet, which the words sit upon, is a black steel cabinet shadowing the individual letters in one cabinet. The backing cabinet itself is illuminated from its interior, with middle section of the width of the cabinet is made of a steel grating. This function allows the blue neon on the inside to cast a blue glowing halo seen from the exterior. Sitting on top of the right hand side of the marquee are two steel boxes manufactured into the shape of a male and female figure dashing to the end of the sign. These figures are made of black steel box like formations while retaining a cartoon-ish silhouette. Their posture suggests motion or running. These figures are constructed in the same fashion as the black cabinet, which the text is supported upon. They too are glowing with the blue interior neon halo. In front of the large wall sign are the two, single sided, gateway pylons. They serve as markers for the stairs that lead the underground facility. They sit on either end of the large channel cut into the sidewalk. One faces South on the South entrance, and one faces North at the North end. The signage is actually a smaller replica of the large building front logo. The same interior lit cabinet supports the same design of yellow channel letters, with the backing "shadow" cabinet. A difference between the larger and smaller cabinets is that the cabinets are surfaced with the grated material. The only difference in the channel letters besides their obvious discrepancy in size, is that single rows of neon comprise the interior of the channel letters. On either side of the sign, two, "space age" themed posts provide support. They are topped with a sculpted cylindrical fashion capital. The bases for which they are attached to the concrete with, are blue in color. The actual shaft of the pole is made of several smaller pipes, with a plastic cylindrical tube in the center. Inside this tube is a string of attached incandescent bulbs running vertically. Below the text, suspended with two rods, is an oval shaped, aluminum cabinet. In the face of the cabinet there are the words "cafe" and "lounge" painted in blue. Over the painted text is blue neon. From both sides of the sign, the blue neon scrawl is visible Separating the two words is a black circle with a red neon rectangular shape in the center. The ends of the cabinet are made small circular cabinets approximately seven inches in diameter. Sign - type of display: Neon; Incandescent; Backlit Sign - media: Steel; Plastic; Fiberglass Sign - non-neon treatments: Paint Sign animation: none Sign environment: The Game Works facility is located directly across the street from the pedestrian "Brooklyn Bridge" element of the New York New York and sit is the shadow of the MGM super pylon. The vibrant yellow of the sign do stand out as distinct among the tremendous and attractive signage of the Showcase plaza. The large channel cut into the sidewalk, along with its large surrounding counterparts, makes the entrance reminiscent of that of a subway. The plaza itself is self-contained and while standing along the front a person is enveloped in the plaza without being distracted by the rest of the strip itself. The large signage looms over a pedestrian while walking by, or shouts at you while sitting along the shrub filled flowerbeds. Sign - thematic influences: The actual theme of the sign is correspondent to that of the business, which the sign advertises. The property is an interactive gaming facility and lounge. The use of the glow of a monitor or computer screen. The polished aluminum poles supporting the gateways are reminiscent of the futuristic, or "space-age" theming associated with the classic representations of science fiction in movies and television throughout the twentieth century. Such examples of this classic representations may be seen in television programs from the past like "Lost in Space," or even literary descriptions in Orson Well's "War of The Worlds" of Ray Bradbury's "Martian Chronicles" The combination of materials along with the innovative use of lighting also suggests electricity and digital elements which associate with the function of the facility. Sign - artistic significance: If not significant for simply combining different elements to create a completely self-contained sign, it fits into the movement in Las Vegas's history , which is geared more toward the family. Not only the space that it occupies, but also the function itself in intended to attract young people if not children into it domain. It is an obvious standout for the vote to make Las Vegas move toward a more family oriented town. Aesthetically the signage is modern innovation on a classic design. Surveyor: Joshua Cannaday Survey - date completed: 2002 Sign keywords: Pylon; Fascia; Neon; Incandescent; Backlit; Steel; Plastic; Fiberglass; Paint
The Thalia Dondero Political Papers (1934-2003), contain correspondence, pamphlets and reports used by Dondero to conduct official business, as well as information on county and city budgets, social and health services, liquor and gaming, planning, public works, environmental impact reports and a large section on water management. Dondero served as a Clark County Commissioner for twenty years and engaged in numerous other civic and political activities. The bulk of the materials are derived from Dondero's last four years in office, 1990-1994, but a few items from Dondero's earlier career are included.
Folder from the Frontier Hotel and Casino Collection (MS-00297) -- Entertainers file. Copyrighted songs have been redacted. Original physical materials are available for viewing in the UNLV Special Collections and Archives reading room.