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Dan Lubin oral history interview (OH-02907)

Abstract

Oral history interview with Dan Lubin conducted by David Schwartz on November 30, 2016 for the History of Gaming Oral History Project. In this interview, Lubin, the author of The Essentials of Casino Game Design: From the Cocktail Napkin to the Casino Floor discusses the process of creating successful casino games, the process involved in the game design, and technical and business considerations.

Finding Aid PDF

Date

2016 November 30

Extent

1 digital_files (0.367 GB) MP3

Related People/Corporations

Scope and Contents Note

Oral history interview with Dan Lubin conducted by David Schwartz on November 30, 2016 for the History of Gaming Oral History Project. In this interview, Lubin, author The Essentials of Casino Game Design: From the Cocktail Napkin to the Casino Floor discusses the process of creating successful casino games, the process involved in the game design, and technical and business considerations. Digital audio available; no transcript available.

Access Note

Collection is open for research. Where use copies do not exist, production of use copies is required before access will be granted; this may delay research requests. Advanced notice is required.

Publication Rights

Materials in this collection may be protected by copyrights and other rights. See Reproductions and Use on the UNLV Special Collections and Archives website for more information about reproductions and permissions to publish. Some transcripts do not exist in final form, therefore any editing marks in a transcript (deletions, additions, corrections) are to be quoted as marked.

Related Collections

This interview is also available through the Center for Gaming Research Gaming Podcasts series: Dan Lubin Interview, https://digitalscholarship.unlv.edu/gaming_podcasts/75/

Preferred Citation

Dan Lubin oral history interview, 2016 November 30. OH-02907. [Cite format consulted: Audio recording or Transcript.] Oral History Research Center, Special Collections and Archives, University Libraries, University of Nevada, Las Vegas. Las Vegas, Nevada.

Acquisition Note

This interview was conducted for the History of Gaming Oral History Project in 2016 and donated to the UNLV University Libraries Special Collections and Archives Division.

Processing Note

Interview materials were processed by UNLV Libraries Special Collections and Archives in 2016 and 2022. Melise Leech wrote the collection description. Access copies were created for born-digial audio files. The audio has been minimally reviewed and all readily available information has been included in the description.

Collection Type

EAD ID

US::NvLN::OH02907

Finding Aid Description Rules

Describing Archives: A Content Standard
English